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Rpg maker mv how to change character sprite
Rpg maker mv how to change character sprite











rpg maker mv how to change character sprite

Since it seemed a few people really wanted a script like this, I took the time to make it. This work is licensed under a Creative Commons Attribution 3.0 Unported License and is available for commercial and non-commercial use. Version 1.3 (base script, ) is available from my pastebin account here. If you are still having problems, leave a message with your issue here. If you still note issues with it, follow the instructions in the compatibility section in the script and then move the script BELOW the other script.

rpg maker mv how to change character sprite

If you find another script that this is incompatible with, first try place this script ABOVE the other script.

rpg maker mv how to change character sprite

This script should be compatible with most other script, but it assumes that enemies do not have face or character sets. stack gfx – Adding this tag after any other tag will cause the change to only take effect while a state is at a certain stack level.Can be used for a character in disguise or a shape shifting enemy that you don’t want to completely transform. name change -or- actor name change -or- enemy name change – changes the name of the battler with the state applied.These can also be prefixed with “actor” or “enemy” such as “ actor face gfx“. In this case the “3” is the index of the graphic to use from a sheet. face gfx -or- character gfx -etc- – Work exactly like the tags above only on faces and walking sprites.These can be changed to reflect the desired graphic, hue, or battler IDs as needed. 1,2,3 are the IDs of the actors or enemies whose graphics will be changed by the state. 0 in this case is the hue, which must be a number from 0-255. For this tag, “name” is the name of the file and MUST be surrounded in quotes. The long version only works on either actors or enemies and requires you to add the IDs of the actors or enemies whose graphics you want to change, each separated by commas. The short version (battler gfx) will change both actors and enemies while it is applied. battler gfx -or- enemy battler gfx -or- actor battler gfx – Changes the in battle graphics of a battler applied with the state.

rpg maker mv how to change character sprite

This script works using several different tags. Insert this below materials and above main. While multiple states are active that change graphic, the highest priority state with a type of change is the one to take effect. You can make changes to a battler’s battle graphic, character sprite, or face as well as changing the character’s name. This change lasts while the state is applied. This script allows states to change an actor’s or an enemy’s graphic while a state is applied to the battler.













Rpg maker mv how to change character sprite